Grayscale rendering intent
The Grayscale rendering intent option specifies how grayscale input data is converted to the available color gamut of the output color space. This conversion can be optimized for the type of gray objects being printed.
To control the appearance of text, graphics, and images in grayscale, select the appropriate rendering intent. The Fiery server allows you to select from the four rendering intents currently found in industry-standard ICC profiles.
Rendering intent |
Best used for |
Equivalent ICC rendering intent |
---|---|---|
Photographic - Preserves relationships between various colors in an image when performing gamut compression. |
High-gamut photographic images, especially when converting to a small gamut printer space. Typically not required for grayscale images. |
Perceptual |
Presentation - Increases color saturation when performing gamut compression. |
Vector artwork and graphics for presentations. Generally not used for grayscale source rendering. |
Saturation |
Relative Colorimetric - Preserves in-gamut colors and remaps out-of-color gamut colors only when performing out-of-gamut compression. Maps source white point to desination white point (no "paper simulation"). |
Precise color matching of vector artwork and logos. Best choice for grayscale source rendering. |
Relative Colorimetric |
Absolute Colorimetric - Preserves in-gamut colors and remaps out-of-color gamut colors only when performing out-of-gamut compression. It does not map the source white point to destination white point ("paper simulation"). |
Proofing jobs. Generally not used for grayscale source rendering. |
Absolute Colorimetric |